Tag: motion


  1. Kinect Body Tracking Effects

    Did some experiment to improve our VR prototype today. According to feedbacks, the body was really annoying, so I want to find a way to improve it. I tried to use could-points data from depth data, but it didn't work well because once player not in the Kinect scan area,…

    vr, videogame, prototype, kinect, mct, motion, technology