Tag: kinect


  1. Playtest 16 June for VRDiscsWar

    Playtest in Colab studio~ Yesterday, 16 June, I submitted the latest VRDiscsWar as a part of my Play Paper. I setup this in AUT WG level 10 studio and invited people to playtest. After playtests, I found, in fact, it's not really as good as previous version. Some issues in…

    vr, vrdiscswar, oculus, playtest, videogame, mct, prototype, kinect

  2. Kinect Body Tracking Effects

    Did some experiment to improve our VR prototype today. According to feedbacks, the body was really annoying, so I want to find a way to improve it. I tried to use could-points data from depth data, but it didn't work well because once player not in the Kinect scan area,…

    vr, videogame, prototype, kinect, mct, motion, technology

  3. June Game Meetup VRDiscsWar First Public Test

    Playtests for VRDiscsWar!! Last Wednesday we tested VRDiscsWar demo in PIGsty in AUT WG level 1. The feedbacks were very good, many people interested in our demo and came to try it. These photos were from the playtests video we recorded. There were several people came back to play for…

    vr, vrdiscswar, videogame, prototype, kinect, meetup

  4. Change new environment for VRDiscsWar

    Finally change the environment to this robot theme, also fine-tuned a little bit about the attack gesture recognition. Recorded a video to show the lastest version. Also images for the new environment:…

    vr, videogame, prototype, oculus, kinect, vrdiscwar, video

  5. Prototype about Portable Oculus Rift with Remote Kinect

    These are recently made prototype about Oculus Rift and Kinect. This one is only tracing position, the moving is very smooth in this demo, player can walking around, and felt really like in physical world. This is the same prototype but added body tracing. The moving is also smooth, just…

    prototype, kinect, video, oculus, vr